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23 lines
482 B
C#
23 lines
482 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class OffenseCooldownState : OffenseBaseState
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{
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public override void EnterState(OffenseStateManager oSM, OffenseBaseState previousState){
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}
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public override void ExitState(OffenseStateManager oSM, OffenseBaseState nextState){
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}
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public override void UpdateState(OffenseStateManager oSM){
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}
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public override void FixedUpdateState(OffenseStateManager oSM){
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}
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}
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