TheKingsRace/Assets/Scripts/Network
Julia Butenhoff c31f645411 All Players Spawn Successfully
- Moved Spawning to a Manager on Prefab in Game scene
- Created Game Handler (not-implemented)
2021-10-29 13:56:46 -05:00
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Game All Players Spawn Successfully 2021-10-29 13:56:46 -05:00
ClientGameNetPortal.cs Rewrote Networking and Base Lobby Created 2021-10-15 16:01:18 -05:00
ClientGameNetPortal.cs.meta Rewrote Networking and Base Lobby Created 2021-10-15 16:01:18 -05:00
ConnectionPayload.cs Rewrote Networking and Base Lobby Created 2021-10-15 16:01:18 -05:00
ConnectionPayload.cs.meta Rewrote Networking and Base Lobby Created 2021-10-15 16:01:18 -05:00
ConnectStatus.cs Rewrote Networking and Base Lobby Created 2021-10-15 16:01:18 -05:00
ConnectStatus.cs.meta Rewrote Networking and Base Lobby Created 2021-10-15 16:01:18 -05:00
DisconnectReason.cs Rewrote Networking and Base Lobby Created 2021-10-15 16:01:18 -05:00
DisconnectReason.cs.meta Rewrote Networking and Base Lobby Created 2021-10-15 16:01:18 -05:00
Game.meta All Players Spawn Successfully 2021-10-29 13:56:46 -05:00
GameNetPortal.cs Rewrote Networking and Base Lobby Created 2021-10-15 16:01:18 -05:00
GameNetPortal.cs.meta Rewrote Networking and Base Lobby Created 2021-10-15 16:01:18 -05:00
PlayerData.cs Continued work on spawning players 2021-10-25 13:38:16 -05:00
PlayerData.cs.meta Rewrote Networking and Base Lobby Created 2021-10-15 16:01:18 -05:00
Preloader.cs Rewrote Networking and Base Lobby Created 2021-10-15 16:01:18 -05:00
Preloader.cs.meta Created Preloader Objects 2021-10-04 19:41:37 -05:00
ServerGameNetPortal.cs All Players Spawn Successfully 2021-10-29 13:56:46 -05:00
ServerGameNetPortal.cs.meta Rewrote Networking and Base Lobby Created 2021-10-15 16:01:18 -05:00