TheKingsRace/Assets/Scripts/PlayerScripts/NetworkedStateMachines/OffenseState/OffenseBaseState.cs

12 lines
437 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public abstract class OffenseBaseState
{
public abstract void EnterState(OffenseStateManager oSM, OffenseBaseState previousState);
public abstract void ExitState(OffenseStateManager oSM, OffenseBaseState nextState);
public abstract void UpdateState(OffenseStateManager oSM);
public abstract void FixedUpdateState(OffenseStateManager oSM);
}