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DebugPlayer
Refactored ui code to work with new state base player
2022-03-09 13:52:34 -06:00
DebugStateMachine
kick no longer jitters
2022-03-30 12:12:45 -05:00
NetworkedStateMachines
Fixed the Kick to now apply properly between players
2022-03-30 13:48:19 -05:00
PlayerItems
General Changes
2022-04-06 13:43:37 -05:00
DebugPlayer.meta
Fixed dPlayerMovement & dWallrun references
2021-11-05 13:35:26 -05:00
DebugStateMachine.meta
created a debug prefab
2022-02-18 13:56:10 -06:00
KickController.cs
Potential Fix for Kick
2022-02-07 12:16:58 -06:00
KickController.cs.meta
Gate created and player tagged correctly
2021-12-03 13:17:12 -06:00
NetworkedStateMachines.meta
adjusted anything that refered to playerMovement
2022-02-16 16:44:30 -06:00
PlayerCam.cs
doors no longer collide with frame & fixed mom hit
2022-02-25 14:56:30 -06:00
PlayerCam.cs.meta
Updated PlayerPrefab
2021-11-01 12:15:17 -05:00
PlayerIndicator.cs
General changes
2022-02-09 13:51:06 -06:00
PlayerIndicator.cs.meta
General changes
2022-02-09 13:51:06 -06:00
PlayerInventory.cs
hopefully fixed issue with respawning
2022-03-27 22:24:24 -05:00
PlayerInventory.cs.meta
Added Player related scripts
2021-10-01 14:42:45 -05:00
PlayerItems.meta
Gate created and player tagged correctly
2021-12-03 13:17:12 -06:00
PlayerMovement.cs
Updated player prefabs and non debug scripts
2022-02-07 08:24:07 -06:00
PlayerMovement.cs.meta
Created and Updated MovementScene
2021-10-01 12:24:18 -05:00
PlayerStats.cs
slime functions added
2022-03-23 15:36:32 -05:00
PlayerStats.cs.meta
Added Player related scripts
2021-10-01 14:42:45 -05:00
ResetZones.cs
Finished and Fixed the Reset Button
2022-03-02 14:11:15 -06:00
ResetZones.cs.meta
Added a Button to Reset to Last Checkpoint
2022-02-28 14:03:46 -06:00