TheKingsRace/Assets/Scenes
Katherine 98d69fdfea Grid Dynamic Reveal/Raycasting
>Grid Dynamic Reveal works in the actual scene
>Created duplicate scene to practice impliment the King
>Layed out the full Grid on the terrain
>Used Raycasting to find the position of the cursor in 3D world space
>Have the object that is going to be placed follow the King's Cursor
2021-12-10 20:31:00 -06:00
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Demos Grid Dynamic Reveal/Raycasting 2021-12-10 20:31:00 -06:00
Demos.meta Base NetworkManager and Player Prefab Created 2021-09-30 15:08:59 -05:00
Game-Mountain.unity Plains Slow Zones 2021-12-10 13:01:46 -06:00
Game-Mountain.unity.meta Creation and Swap to Game Scene 2021-10-18 13:12:44 -05:00
Lobby.unity Gate created and player tagged correctly 2021-12-03 13:17:12 -06:00
Lobby.unity.meta Setup Preloader and Created Scenes 2021-10-06 13:26:56 -05:00
PostGame.unity Partially updating WinScreen 2021-12-08 14:23:30 -06:00
PostGame.unity.meta PostGame Transitions To and From Successfully 2021-12-01 13:34:53 -06:00
Preloader.unity Runners Properly Despawn and Spectate After Map Completion 2021-12-08 13:44:38 -06:00
Preloader.unity.meta Created Preloader Objects 2021-10-04 19:41:37 -05:00
TitleScene.unity Rewrote Networking and Base Lobby Created 2021-10-15 16:01:18 -05:00
TitleScene.unity.meta Created Empty Project 2021-09-23 23:39:01 -05:00