TheKingsRace/Assets/Scripts/PlayerScripts/DebugPlayer/DebugStateStuff/AerialState/Wallrun/AerialWallIdleState.cs
Melbyj1125 833183d034 Finished the Movement and Aerial groups
Working on the Dash, Nitro, and offense groups now
2022-02-15 21:19:12 -06:00

24 lines
475 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class AerialWallIdleState : AerialBaseState
{
public override void EnterState(AerialStateManager aSM, AerialBaseState previousState){
}
public override void ExitState(AerialStateManager aSM, AerialBaseState nextState){
}
public override void UpdateState(AerialStateManager aSM){
}
public override void FixedUpdateState(AerialStateManager aSM){
}
}