TheKingsRace/Assets/Scripts/Network
Julia Butenhoff 7a866191bb Continued work on spawning players
- Modified PlayerData to hold IsKing
- Added spawning code
- Need to merge in player prefab with networkobject
2021-10-25 13:38:16 -05:00
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ClientGameNetPortal.cs Rewrote Networking and Base Lobby Created 2021-10-15 16:01:18 -05:00
ClientGameNetPortal.cs.meta Rewrote Networking and Base Lobby Created 2021-10-15 16:01:18 -05:00
ConnectionPayload.cs Rewrote Networking and Base Lobby Created 2021-10-15 16:01:18 -05:00
ConnectionPayload.cs.meta Rewrote Networking and Base Lobby Created 2021-10-15 16:01:18 -05:00
ConnectStatus.cs Rewrote Networking and Base Lobby Created 2021-10-15 16:01:18 -05:00
ConnectStatus.cs.meta Rewrote Networking and Base Lobby Created 2021-10-15 16:01:18 -05:00
DisconnectReason.cs Rewrote Networking and Base Lobby Created 2021-10-15 16:01:18 -05:00
DisconnectReason.cs.meta Rewrote Networking and Base Lobby Created 2021-10-15 16:01:18 -05:00
GameNetPortal.cs Rewrote Networking and Base Lobby Created 2021-10-15 16:01:18 -05:00
GameNetPortal.cs.meta Rewrote Networking and Base Lobby Created 2021-10-15 16:01:18 -05:00
PlayerData.cs Continued work on spawning players 2021-10-25 13:38:16 -05:00
PlayerData.cs.meta Rewrote Networking and Base Lobby Created 2021-10-15 16:01:18 -05:00
Preloader.cs Rewrote Networking and Base Lobby Created 2021-10-15 16:01:18 -05:00
Preloader.cs.meta Created Preloader Objects 2021-10-04 19:41:37 -05:00
ServerGameNetPortal.cs Continued work on spawning players 2021-10-25 13:38:16 -05:00
ServerGameNetPortal.cs.meta Rewrote Networking and Base Lobby Created 2021-10-15 16:01:18 -05:00