TheKingsRace/Assets/Scripts/PlayerScripts/PlayerItems/ItemScripts/GamePadControlls.cs
2021-12-03 13:27:33 -06:00

133 lines
4.0 KiB
C#

// GENERATED AUTOMATICALLY FROM 'Assets/Scripts/PlayerScripts/MovementAbilities/GamePadControlls.inputactions'
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Utilities;
public class @GamePadControlls : IInputActionCollection, IDisposable
{
public InputActionAsset asset { get; }
public @GamePadControlls()
{
asset = InputActionAsset.FromJson(@"{
""name"": ""GamePadControlls"",
""maps"": [
{
""name"": ""Runner"",
""id"": ""5b72a223-d8e7-4904-bda9-b7bc5bf92850"",
""actions"": [
{
""name"": ""Jump"",
""type"": ""Button"",
""id"": ""bd111e05-cd62-4634-ac88-eb948971f528"",
""expectedControlType"": ""Button"",
""processors"": """",
""interactions"": """"
}
],
""bindings"": [
{
""name"": """",
""id"": ""9fde690f-bb27-4b3c-a7e4-4354283ff9da"",
""path"": ""<Gamepad>/buttonSouth"",
""interactions"": """",
""processors"": """",
""groups"": """",
""action"": ""Jump"",
""isComposite"": false,
""isPartOfComposite"": false
}
]
}
],
""controlSchemes"": []
}");
// Runner
m_Runner = asset.FindActionMap("Runner", throwIfNotFound: true);
m_Runner_Jump = m_Runner.FindAction("Jump", throwIfNotFound: true);
}
public void Dispose()
{
UnityEngine.Object.Destroy(asset);
}
public InputBinding? bindingMask
{
get => asset.bindingMask;
set => asset.bindingMask = value;
}
public ReadOnlyArray<InputDevice>? devices
{
get => asset.devices;
set => asset.devices = value;
}
public ReadOnlyArray<InputControlScheme> controlSchemes => asset.controlSchemes;
public bool Contains(InputAction action)
{
return asset.Contains(action);
}
public IEnumerator<InputAction> GetEnumerator()
{
return asset.GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
public void Enable()
{
asset.Enable();
}
public void Disable()
{
asset.Disable();
}
// Runner
private readonly InputActionMap m_Runner;
private IRunnerActions m_RunnerActionsCallbackInterface;
private readonly InputAction m_Runner_Jump;
public struct RunnerActions
{
private @GamePadControlls m_Wrapper;
public RunnerActions(@GamePadControlls wrapper) { m_Wrapper = wrapper; }
public InputAction @Jump => m_Wrapper.m_Runner_Jump;
public InputActionMap Get() { return m_Wrapper.m_Runner; }
public void Enable() { Get().Enable(); }
public void Disable() { Get().Disable(); }
public bool enabled => Get().enabled;
public static implicit operator InputActionMap(RunnerActions set) { return set.Get(); }
public void SetCallbacks(IRunnerActions instance)
{
if (m_Wrapper.m_RunnerActionsCallbackInterface != null)
{
@Jump.started -= m_Wrapper.m_RunnerActionsCallbackInterface.OnJump;
@Jump.performed -= m_Wrapper.m_RunnerActionsCallbackInterface.OnJump;
@Jump.canceled -= m_Wrapper.m_RunnerActionsCallbackInterface.OnJump;
}
m_Wrapper.m_RunnerActionsCallbackInterface = instance;
if (instance != null)
{
@Jump.started += instance.OnJump;
@Jump.performed += instance.OnJump;
@Jump.canceled += instance.OnJump;
}
}
}
public RunnerActions @Runner => new RunnerActions(this);
public interface IRunnerActions
{
void OnJump(InputAction.CallbackContext context);
}
}