TheKingsRace/Assets/Scripts/Debugger.cs
2021-11-29 13:54:29 -06:00

18 lines
338 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Debugger : MonoBehaviour
{
float y = 0;
private void FixedUpdate()
{
if (gameObject.transform.position.y > y)
{
y = gameObject.transform.position.y;
Debug.Log(y.ToString());
}
}
}