TheKingsRace/Assets/Scripts/PlayerScripts/DebugStateMachine/DebugAerialState/dAerialBaseState.cs
2022-02-18 13:56:10 -06:00

13 lines
442 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public abstract class dAerialBaseState
{
public abstract void EnterState(dAerialStateManager aSM, dAerialBaseState previousState);
public abstract void ExitState(dAerialStateManager aSM, dAerialBaseState nextState);
public abstract void UpdateState(dAerialStateManager aSM);
public abstract void FixedUpdateState(dAerialStateManager aSM);
}