TheKingsRace/Assets/Scripts/Network/HelloWorldManager.cs.meta
Julia Butenhoff 8df16271df Added Networked Player Spawning and Movement
- Server can host to clients
- Players spawn in with a base character controller
- Movement is synced between the two game clients
2021-10-01 00:54:07 -05:00

12 lines
243 B
Plaintext

fileFormatVersion: 2
guid: eef8ecf97071c834d9bc006d60a98431
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant: