TheKingsRace/Assets/Scripts/PlayerScripts/DebugStateMachine/DebugAerialState/DebugWallRun/dAerialWallIdleState.cs
2022-02-18 13:56:10 -06:00

24 lines
483 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class dAerialWallIdleState : dAerialBaseState
{
public override void EnterState(dAerialStateManager aSM, dAerialBaseState previousState){
}
public override void ExitState(dAerialStateManager aSM, dAerialBaseState nextState){
}
public override void UpdateState(dAerialStateManager aSM){
}
public override void FixedUpdateState(dAerialStateManager aSM){
}
}