TheKingsRace/ProjectSettings/EditorBuildSettings.asset
Julia Butenhoff 8df16271df Added Networked Player Spawning and Movement
- Server can host to clients
- Players spawn in with a base character controller
- Movement is synced between the two game clients
2021-10-01 00:54:07 -05:00

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EditorBuildSettings:
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path: Assets/Scenes/Demos/Demo-Multiplayer.unity
guid: a8bd145473807dd4db28363ca74aa0df
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path: Assets/Scenes/TitleScene.unity
guid: bf4e30a4ac6e4b74fa456e2af406a95e
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