TheKingsRace/Assets/Scripts/PlayerScripts/PlayerCam.cs
Melbyj1125 63e2318252 Updated PlayerPrefab
Implemented Slide into player
Added CamFollow
2021-11-01 12:15:17 -05:00

24 lines
572 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerCam : MonoBehaviour
{
public GameObject player;
private Vector3 offset;
private Vector3 rad;
void Start ()
{
rad = (transform.position - player.transform.position);
}
void Update ()
{
offset = transform.parent.forward * rad.magnitude;
transform.position = new Vector3((player.transform.position.x - offset.x),((player.transform.position.y - offset.y)+2),(player.transform.position.z - offset.z));
}
}