TheKingsRace/Assets/Scripts/PlayerScripts/NetworkedStateMachines/MovementState/MoveBaseState.cs

12 lines
416 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public abstract class MoveBaseState
{
public abstract void EnterState(MoveStateManager mSM, MoveBaseState previousState);
public abstract void ExitState(MoveStateManager mSM, MoveBaseState nextState);
public abstract void UpdateState(MoveStateManager mSM);
public abstract void FixedUpdateState(MoveStateManager mSM);
}