TheKingsRace/Assets/Scripts/PlayerScripts/NetworkedStateMachines/DashState/DashBaseState.cs

12 lines
416 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public abstract class DashBaseState
{
public abstract void EnterState(DashStateManager dSM, DashBaseState previousState);
public abstract void ExitState(DashStateManager dSM, DashBaseState nextState);
public abstract void UpdateState(DashStateManager dSM);
public abstract void FixedUpdateState(DashStateManager dSM);
}