using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; public class Countdown : MonoBehaviour { public TMP_Text countdown_text; void Start() { countdown_text.text = "Ready?"; StartCoroutine(BeginCoundown()); } IEnumerator BeginCoundown() { yield return new WaitForSecondsRealtime(1f); countdown_text.text = "3"; yield return new WaitForSecondsRealtime(1f); countdown_text.text = "2"; yield return new WaitForSecondsRealtime(1f); countdown_text.text = "1"; yield return new WaitForSecondsRealtime(1f); countdown_text.text = "Go!"; } }