using System.Collections; using System.Collections.Generic; using UnityEngine; public class GameHandler : MonoBehaviour { // Start is called before the first frame update void Start() { // Perform the intro cutscene camera movement // Do a 3.2.1 countdown or ask team what we want to do here // Re-enable the character controllers and disable the capsulecollider, and remove the main camera, and activate the local cameras // Start the game timer } }