Melbyj1125
|
bbcd239d12
|
reworked grapple functionally more of a hookshot
|
2022-04-03 21:40:12 -05:00 |
|
Melbyj1125
|
890ab6479a
|
Modified Items & Camera
|
2022-03-27 22:51:22 -05:00 |
|
Melbyj1125
|
7e96690d3d
|
hopefully fixed issue with respawning
|
2022-03-27 22:24:24 -05:00 |
|
Melbyj1125
|
6f0b3a0d0b
|
Debug Scripts have been cleaned up.
I won't apply this cleanup to the networked version yet because they
will be updated to a state machine anyways.
|
2022-02-10 21:37:19 -06:00 |
|
|
|
04d92b39ee
|
Started fixing KingUI
|
2022-02-04 13:37:54 -06:00 |
|
Melbyj1125
|
f683a48b84
|
Rebalanced Items & Bug Fixed
I updated the player prefabs to be more in line with one another and
increased the max speed they can have
|
2022-02-02 00:08:06 -06:00 |
|
Melbyj1125
|
b63b814fe4
|
Small changes
|
2022-01-31 14:21:38 -06:00 |
|
Melbyj1125
|
37b9fab90a
|
updated item sprites
|
2022-01-31 12:19:55 -06:00 |
|
Melbyj1125
|
e249e5d4d5
|
idle grapple calculations have been solidified
I can now move into adding how player speed and height effect these
things
|
2022-01-31 09:39:30 -06:00 |
|
Melbyj1125
|
7526d16f75
|
Implemented tooltips when hovering over an item
Added some placeholder images for the items in the game
made small adjustments to grapple
|
2022-01-31 08:05:17 -06:00 |
|
Melbyj1125
|
eb5e3e22a7
|
Updated some of the player prefabs and repositioned the camera slightly
on them
|
2022-01-26 13:56:45 -06:00 |
|
Melbyj1125
|
076bf0e158
|
fixed a couple of the bugs that was found in playtest 3
|
2022-01-26 13:30:01 -06:00 |
|
Melbyj1125
|
fca69d01d0
|
Updated the non debug files
|
2022-01-24 13:42:08 -06:00 |
|
Melbyj1125
|
3c3708f869
|
Changed Player Stats and altered kick hit box
|
2021-12-13 13:06:47 -06:00 |
|
Melbyj1125
|
c44afd50a8
|
Jump has been reworked again but it works now
Glide has been fixed again
Wallrun has been fixed again
player can now short hop
|
2021-12-10 06:52:59 -06:00 |
|
Melbyj1125
|
17d804080d
|
Gate created and player tagged correctly
|
2021-12-03 13:17:12 -06:00 |
|