Commit Graph

16 Commits

Author SHA1 Message Date
Melbyj1125
bbcd239d12 reworked grapple functionally more of a hookshot 2022-04-03 21:40:12 -05:00
Melbyj1125
890ab6479a Modified Items & Camera 2022-03-27 22:51:22 -05:00
Melbyj1125
7e96690d3d hopefully fixed issue with respawning 2022-03-27 22:24:24 -05:00
Melbyj1125
6f0b3a0d0b Debug Scripts have been cleaned up.
I won't apply this cleanup to the networked version yet because they
will be updated to a state machine anyways.
2022-02-10 21:37:19 -06:00
04d92b39ee Started fixing KingUI 2022-02-04 13:37:54 -06:00
Melbyj1125
f683a48b84 Rebalanced Items & Bug Fixed
I updated the player prefabs to be more in line with one another and
increased the max speed they can have
2022-02-02 00:08:06 -06:00
Melbyj1125
b63b814fe4 Small changes 2022-01-31 14:21:38 -06:00
Melbyj1125
37b9fab90a updated item sprites 2022-01-31 12:19:55 -06:00
Melbyj1125
e249e5d4d5 idle grapple calculations have been solidified
I can now move into adding how player speed and height effect these
things
2022-01-31 09:39:30 -06:00
Melbyj1125
7526d16f75 Implemented tooltips when hovering over an item
Added some placeholder images for the items in the game
made small adjustments to grapple
2022-01-31 08:05:17 -06:00
Melbyj1125
eb5e3e22a7 Updated some of the player prefabs and repositioned the camera slightly
on them
2022-01-26 13:56:45 -06:00
Melbyj1125
076bf0e158 fixed a couple of the bugs that was found in playtest 3 2022-01-26 13:30:01 -06:00
Melbyj1125
fca69d01d0 Updated the non debug files 2022-01-24 13:42:08 -06:00
Melbyj1125
3c3708f869 Changed Player Stats and altered kick hit box 2021-12-13 13:06:47 -06:00
Melbyj1125
c44afd50a8 Jump has been reworked again but it works now
Glide has been fixed again
Wallrun has been fixed again
player can now short hop
2021-12-10 06:52:59 -06:00
Melbyj1125
17d804080d Gate created and player tagged correctly 2021-12-03 13:17:12 -06:00