Melbyj1125
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c3889509c5
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Merge branch 'MelbyFinalSprint'
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2021-12-10 23:17:37 -06:00 |
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Melbyj1125
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e8710ba6d9
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Updated player prefabs
they use continuous rigid body now
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2021-12-10 22:38:46 -06:00 |
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Vincent Wheat
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6a8b1a6680
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Updates
-Textured Terrain
-Adjusted Height over track
-added more obstacles
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2021-12-10 17:20:28 -06:00 |
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Melbyj1125
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45ce1576b5
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updated debug and network player prefab
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2021-12-10 13:42:32 -06:00 |
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Melbyj1125
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bd36986887
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Reworked Jumping slightly
Added Coyote Jump
Fixed Wallrun Again
Fixed Glider
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2021-12-06 14:16:41 -06:00 |
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Melbyj1125
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57385b47b4
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Player Items now carry over to the next scene
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2021-12-01 14:23:14 -06:00 |
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Melbyj1125
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3ca497b913
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Inventory is a dictionary
Inventory Networking
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2021-11-19 13:44:36 -06:00 |
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Melbyj1125
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758f06f775
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Updated Debug prefab to be the testing version
Update Inventory Selection to work with debug prefab
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2021-11-05 13:07:04 -05:00 |
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Melbyj1125
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b0ee01f26b
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Camera can now be disabled and Debug prefab exists
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2021-11-05 12:26:09 -05:00 |
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Melbyj1125
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7c72259708
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Cleaned up code
Slide Works again
Ragdoll works again
Cam is stable
New Debugging prefab
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2021-11-03 14:06:19 -05:00 |
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