028ad52dc9
Modified Pitfall to Now Use a Transform For Respawning
...
- Will need to update all instances in scene with a new respawn point
game object
2022-02-27 14:20:05 -06:00
ce7822e7e9
Networked Crumbling Platforms
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- Need to replace all objects in scene with new prefab
2022-02-27 14:16:47 -06:00
Melbyj1125
4ab94edb59
Merge branch 'MomSlide'
2022-02-23 14:00:03 -06:00
Melbyj1125
d9629ec555
lose Mom on wall and kick renetworked
2022-02-23 13:55:30 -06:00
Vladdie
b8fe8c46fe
Merge branch 'whyarrowvibe'
2022-02-23 13:44:28 -06:00
Katherine
b1f254131f
Merge branch 'KingMess'
2022-02-23 13:28:12 -06:00
Katherine
0655b86352
King Abilities/Radial Menu bugfixes
...
>Radial Menu has been bugfixed so the players have a harder time
breaking things
>King abilities have had some repeated code moved into a seperate class
2022-02-23 13:18:54 -06:00
966c85c646
Made gates despawn after being kicked and timer
2022-02-23 13:06:24 -06:00
Melbyj1125
b9a573a97d
fixed an interaction between slide and fall
2022-02-23 07:57:18 -06:00
Melbyj1125
65a7008d24
slide no longer rotates player
...
this means that currently the model doesn't rotate but that will be
rectified once we have the animations
2022-02-23 00:00:43 -06:00
Vincent Wheat
c455af3fc3
Merge branch 'main' of https://github.com/Lautha1/TheKingsRace
2022-02-21 14:42:27 -06:00
Vincent Wheat
88157e15da
Merge branch 'FoothillObstacles'
2022-02-21 14:42:08 -06:00
Melbyj1125
5b18d2845c
Merge branch 'melbySprint8'
2022-02-21 14:39:21 -06:00
Melbyj1125
d9793a73db
fixed gate hitbox issue
2022-02-21 14:38:33 -06:00
Evan Nydahl
80ef5b3cda
Merge branch 'popUp' into main
2022-02-21 13:32:22 -06:00
Evan Nydahl
1e9c91b332
Asset updates
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-Added popup prefab
-Added abstract script for interactables
2022-02-21 13:26:17 -06:00
Vincent Wheat
5c0497be88
Crumbling Platform
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-Crumbling platform was added
-Minor fixes and improvement to level
-Added folders for WIP foothills obstacle sections
2022-02-21 12:08:32 -06:00
9177b6106d
Merge branch 'WeatherWheel'
2022-02-18 14:08:34 -06:00
fe766cc4c3
Added the base for Weather Wheel
...
- Each thing stubbed out
2022-02-18 14:06:24 -06:00
Melbyj1125
39616f29ff
Merge branch 'melbyBFC'
2022-02-18 14:00:01 -06:00
Melbyj1125
167f7840a0
created a debug prefab
2022-02-18 13:56:10 -06:00
Katherine
de49e97f3f
Radial Menu
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>Radial Menu has been bugfixed and updated
>Clicking a button hides the menu
>Player can cancel placing something
2022-02-18 12:00:47 -06:00
Melbyj1125
820b11dd61
Did some bugfixing and commented on everything
2022-02-17 20:55:23 -06:00
011ba5cba1
Implemented a Local Pause Menu with Options For Controls/Quitting
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- Actually displaying text with the controls on it needs to be added but
there is a placeholder for it.
2022-02-17 14:01:17 -06:00
aff8e3fbcc
Added Toggle Option to Use the MLAPI Relay
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- Also cleaned up and merged title screen files into a single class
2022-02-16 23:48:56 -06:00
Melbyj1125
e74a1c61c0
adjusted anything that refered to playerMovement
2022-02-16 16:44:30 -06:00
Melbyj1125
f0936f4cee
State machine player is networked
...
small cleanups are still needed
2022-02-16 14:21:34 -06:00
Melbyj1125
dfd1687224
updated network behaviour spelling
2022-02-16 13:25:20 -06:00
Melbyj1125
32b0bf7154
added network behavior tags to state managers
2022-02-16 13:21:32 -06:00
Melbyj1125
87594614d5
Merge branch 'sprintActual2Melby'
2022-02-16 13:13:21 -06:00
Vladdie
9cdc30f970
Temp Commit
2022-02-16 13:03:01 -06:00
Katherine
640afc25c3
King Menu
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>Radial menu has been added in a rough state
>Can be turned on and off
2022-02-16 13:02:16 -06:00
Melbyj1125
ab3598eee4
added some comments
2022-02-16 12:31:11 -06:00
Melbyj1125
3ff60a830a
bug with crouch fixed
2022-02-16 00:18:44 -06:00
Melbyj1125
095fe0a9cb
Everything is StateMachined just bugtesting
2022-02-16 00:13:12 -06:00
Melbyj1125
ccbcbab71f
Nitro has been State Machined
2022-02-15 23:05:05 -06:00
Melbyj1125
e2438dc364
Finished State Machining Dash
2022-02-15 22:33:26 -06:00
Melbyj1125
f580be178a
Setup all the files so they can be state machined
2022-02-15 21:37:49 -06:00
Melbyj1125
833183d034
Finished the Movement and Aerial groups
...
Working on the Dash, Nitro, and offense groups now
2022-02-15 21:19:12 -06:00
Melbyj1125
ba3ac228f7
cant slide when falling
2022-02-14 13:11:05 -06:00
Melbyj1125
fc525861d4
added slide check functionality for certain functions
2022-02-14 12:55:36 -06:00
Melbyj1125
e1cf0bb094
Have a lot of the basic movement in the stateMachine
...
Will need to finish up and implement some of the ragdoll interactions
2022-02-14 00:32:37 -06:00
Katherine
ca07457b31
Slime Directionality
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>The slime can be placed and sent in four different directions
>It's rough, and needs arrows added and tweaked
>Resided the Goo to be a square not a rectangle
>Gave the Slime and Hail Despawn timers
2022-02-13 14:18:27 -06:00
Melbyj1125
6f0b3a0d0b
Debug Scripts have been cleaned up.
...
I won't apply this cleanup to the networked version yet because they
will be updated to a state machine anyways.
2022-02-10 21:37:19 -06:00
Katherine
35c5c41f5a
Slime Temp and Bug fixes
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>Fixed some bakes with the Hail
>Fixed the movement bugs with the king's movement
>Added the Slime in a semi-functional state
2022-02-10 15:54:16 -06:00
Evan Nydahl
a3b42bf2b7
Merge branch 'tetzUIComments' into main
2022-02-09 13:52:50 -06:00
Evan Nydahl
6cd3024767
General changes
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1. Added tetzlaff ui changes (code may need to be shortened)
2022-02-09 13:51:06 -06:00
Katherine
3c1e36726a
King Grid and Hail
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>King Grid should be fixed
>Hail has been updated having shadows spawn better
>This is achived through raycasting, and isn't perfect on sloped
surfaces
>King Place is also updated to fix some issues the networking caused
2022-02-08 13:37:53 -06:00
1f3f91ca17
Added Checks to See Who Quits Early and If We Need to Stop Early
2022-02-08 12:21:43 -06:00
Melbyj1125
8fbedf486d
made dash use R button
2022-02-07 18:10:32 -06:00