diff --git a/Assets/Scripts/UI/Lobby/LobbyUI.cs b/Assets/Scripts/UI/Lobby/LobbyUI.cs index e971c1a..5d5e896 100644 --- a/Assets/Scripts/UI/Lobby/LobbyUI.cs +++ b/Assets/Scripts/UI/Lobby/LobbyUI.cs @@ -251,13 +251,13 @@ public class LobbyUI : NetworkBehaviour { private void HandleLobbyPlayersStateChanged(NetworkListEvent lobbyState) { for (int i = 0; i < lobbyPlayerCards.Length; i++) { - if (lobbyPlayers.Count > i) - { + if (lobbyPlayers.Count > i) { lobbyPlayerCards[i].UpdateDisplay(lobbyPlayers[i]); + //Debug.Log("A"); } - else - { + else { lobbyPlayerCards[i].DisableDisplay(); + //Debug.Log("B"); } }