Added animator to no debug

This commit is contained in:
Evan Nydahl
2022-03-07 14:10:49 -06:00
parent ab552e5467
commit ee02e1eb59
20 changed files with 208 additions and 55 deletions

View File

@@ -35,12 +35,14 @@ public class AerialStateManager : NetworkBehaviour
////Components Section
public CharacterController moveController; // Character Controller
Rigidbody rB; // Players Rigidbody
Animator animator; // Animation Controller
public Animator animator; // Animation Controller
////
////Scripts Section
public PlayerStats pStats; // Player Stats
public MoveStateManager mSM;
//// AnimatorManagerScript
private AnimationManager animationManager;
////
////Variables Section
@@ -115,6 +117,7 @@ public class AerialStateManager : NetworkBehaviour
////Initialize Scripts
pStats = GetComponent<PlayerStats>(); // set PlayerStats
mSM = GetComponent<MoveStateManager>(); // set move state manager
animationManager = GetComponent<AnimationManager>();
////
}
@@ -195,6 +198,7 @@ public class AerialStateManager : NetworkBehaviour
//updates current state and calls logic for entering
currentState = state;
animationManager.updateCurrentPriority();
currentState.EnterState(this, previousState);
}