diff --git a/Assets/Scenes/AnimTestScene.unity b/Assets/Scenes/AnimTestScene.unity index 26aa03a..7d262a7 100644 --- a/Assets/Scenes/AnimTestScene.unity +++ b/Assets/Scenes/AnimTestScene.unity @@ -38,7 +38,7 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1} + m_IndirectSpecularColor: {r: 0.44657874, g: 0.49641258, b: 0.5748172, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: @@ -206,6 +206,101 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 2e8ce3c050029354c9a7db524ca93fe9, type: 3} m_PrefabInstance: {fileID: 532299197} m_PrefabAsset: {fileID: 0} +--- !u!1 &750456848 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 750456852} + - component: {fileID: 750456851} + - component: {fileID: 750456850} + - component: {fileID: 750456849} + m_Layer: 0 + m_Name: Cube + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!65 &750456849 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 750456848} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &750456850 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 750456848} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &750456851 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 750456848} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &750456852 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 750456848} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 41.1, y: 33.7, z: 22.4} + m_LocalScale: {x: 62.80657, y: 1, z: 63.518528} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1033358326 GameObject: m_ObjectHideFlags: 0 @@ -299,6 +394,82 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} +--- !u!1 &1609660879 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1609660882} + - component: {fileID: 1609660881} + - component: {fileID: 1609660880} + m_Layer: 0 + m_Name: Terrain + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 4294967295 + m_IsActive: 1 +--- !u!154 &1609660880 +TerrainCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1609660879} + m_Material: {fileID: 0} + m_Enabled: 1 + m_TerrainData: {fileID: 15600000, guid: f4c1e9029aed9ba439c20863695d6166, type: 2} + m_EnableTreeColliders: 1 +--- !u!218 &1609660881 +Terrain: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1609660879} + m_Enabled: 1 + serializedVersion: 6 + m_TerrainData: {fileID: 15600000, guid: f4c1e9029aed9ba439c20863695d6166, type: 2} + m_TreeDistance: 5000 + m_TreeBillboardDistance: 50 + m_TreeCrossFadeLength: 5 + m_TreeMaximumFullLODCount: 50 + m_DetailObjectDistance: 80 + m_DetailObjectDensity: 1 + m_HeightmapPixelError: 5 + m_SplatMapDistance: 1000 + m_HeightmapMaximumLOD: 0 + m_ShadowCastingMode: 2 + m_DrawHeightmap: 1 + m_DrawInstanced: 0 + m_DrawTreesAndFoliage: 1 + m_ReflectionProbeUsage: 1 + m_MaterialTemplate: {fileID: 10652, guid: 0000000000000000f000000000000000, type: 0} + m_BakeLightProbesForTrees: 1 + m_PreserveTreePrototypeLayers: 0 + m_DeringLightProbesForTrees: 1 + m_ScaleInLightmap: 0.0256 + m_LightmapParameters: {fileID: 15203, guid: 0000000000000000f000000000000000, type: 0} + m_GroupingID: 0 + m_RenderingLayerMask: 1 + m_AllowAutoConnect: 1 +--- !u!4 &1609660882 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1609660879} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1773420551 GameObject: m_ObjectHideFlags: 0