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Idk what Ive done
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@@ -67,7 +67,7 @@ public class dMoveStateManager : NetworkBehaviour
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private Vector3 lastVel; // previous vel
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private bool firstWallHit = false; // hit the wall for the first time
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private float tempCurVel;
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private bool setTempVel = false;
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private bool setTempVel = false;//
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//Camera Variables
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private Vector3 camRotation; // cameras camera rotation vector
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