Bumper has been fixed sort of

You need to use 2 colliders one thats a trigger and one thats not and it
will work properly
This commit is contained in:
Melbyj1125
2021-12-10 12:34:13 -06:00
parent c44afd50a8
commit e91afb02f4
6 changed files with 274 additions and 30 deletions

View File

@@ -32,7 +32,7 @@ public class GrapplingHook : NetworkBehaviour
// Update is called once per frame
void Update()
{
//if (!IsLocalPlayer) { return; }
if (!IsLocalPlayer) { return; }
if (Input.GetKeyDown(KeyCode.E) || Input.GetKeyDown(KeyCode.JoystickButton2)) //If grapple button is hit
{