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https://github.com/Leahnaya/TheKingsRace.git
synced 2026-08-22 02:14:30 -05:00
Bumper has been fixed sort of
You need to use 2 colliders one thats a trigger and one thats not and it will work properly
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@@ -32,7 +32,7 @@ public class GrapplingHook : NetworkBehaviour
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// Update is called once per frame
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void Update()
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{
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//if (!IsLocalPlayer) { return; }
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if (!IsLocalPlayer) { return; }
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if (Input.GetKeyDown(KeyCode.E) || Input.GetKeyDown(KeyCode.JoystickButton2)) //If grapple button is hit
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{
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