idle grapple calculations have been solidified

I can now move into adding how player speed and height effect these
things
This commit is contained in:
Melbyj1125
2022-01-31 09:39:30 -06:00
parent 93d2ce9c40
commit e249e5d4d5
13 changed files with 46 additions and 30 deletions

View File

@@ -14,7 +14,8 @@ MonoBehaviour:
m_EditorClassIdentifier:
id: 5
itemName: Triple Jump
description: Player gets an extra jump but has less jump height
description: Your jump height will be reduced slightly but you will gain an extra
jump.
itemSprite: {fileID: -8809284872407378732, guid: 7f448051c9c906545bfd88ed2754392b, type: 3}
maxVelM: 0
minVelM: 0