idle grapple calculations have been solidified

I can now move into adding how player speed and height effect these
things
This commit is contained in:
Melbyj1125
2022-01-31 09:39:30 -06:00
parent 93d2ce9c40
commit e249e5d4d5
13 changed files with 46 additions and 30 deletions

View File

@@ -14,7 +14,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
id: 3
itemName: Springs
description: Jump Higher
description: Your jumps will be more powerful.
itemSprite: {fileID: 3996138432854981312, guid: 7f448051c9c906545bfd88ed2754392b, type: 3}
maxVelM: 0
minVelM: 0