Fixed Grapple Momentum & Added swappable buttons

This commit is contained in:
Melbyj1125
2022-04-25 14:18:41 -05:00
parent 41a7908cd0
commit e072f3e181
17 changed files with 19 additions and 26 deletions

View File

@@ -23,7 +23,7 @@ public class DashNoneState : DashBaseState
}
//if R key then Dashing
else if ((Input.GetKeyDown(KeyCode.R) || Input.GetAxis("Dash") != 0) && !dSM.pStats.IsPaused){
else if ((Input.GetKeyDown(GameManager.GM.bindableActions["dashKey"]) || Input.GetAxis("Dash") != 0) && !dSM.pStats.IsPaused){
dSM.SwitchState(dSM.DashingState);
}