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https://github.com/Leahnaya/TheKingsRace.git
synced 2026-08-21 09:54:28 -05:00
Updated player prefabs and non debug scripts
I did remember to uncomment if(!isLocalPlayer) thing
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@@ -89,9 +89,6 @@ public class dPlayerMovement : NetworkBehaviour
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private bool qDown;
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private float tempCurVel;
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//Blink
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private dBlink blink;
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//Grapple
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private dGrapplingHook grapple;
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@@ -115,7 +112,6 @@ public class dPlayerMovement : NetworkBehaviour
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//Initialize Scripts
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pStats = GetComponent<PlayerStats>(); // PlayerStats
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wallRun = GetComponent<dWallRun>(); //Wallrun
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blink = GetComponent<dBlink>(); //Blink
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grapple = GetComponent<dGrapplingHook>();
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nitro = GetComponent<dNitro>();
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