Updated player prefabs and non debug scripts

I did remember to uncomment if(!isLocalPlayer) thing
This commit is contained in:
Melbyj1125
2022-02-07 08:24:07 -06:00
parent 574b1d9431
commit df02d905b3
8 changed files with 46 additions and 31 deletions

View File

@@ -89,9 +89,6 @@ public class dPlayerMovement : NetworkBehaviour
private bool qDown;
private float tempCurVel;
//Blink
private dBlink blink;
//Grapple
private dGrapplingHook grapple;
@@ -115,7 +112,6 @@ public class dPlayerMovement : NetworkBehaviour
//Initialize Scripts
pStats = GetComponent<PlayerStats>(); // PlayerStats
wallRun = GetComponent<dWallRun>(); //Wallrun
blink = GetComponent<dBlink>(); //Blink
grapple = GetComponent<dGrapplingHook>();
nitro = GetComponent<dNitro>();