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Rewrote Networking and Base Lobby Created
- Rewrote networking based on tutorials from MLAPI Demo Project and Dapper Dino - Created Lobby UI based on the turorial from Dapper Dino - Linked Existing UI into using the new networking - Modified Lobby Settings to only allow 3 players - Added Field for players to enter their player name
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Assets/Scripts/Network/ConnectionPayload.cs
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9
Assets/Scripts/Network/ConnectionPayload.cs
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using System;
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[Serializable]
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public class ConnectionPayload
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{
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public string clientGUID;
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public int clientScene = -1;
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public string playerName;
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}
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