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Animation Controller
-Added rough animator diagram--needs more work -Added a animator manager script to handle animation priority
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@@ -8,7 +8,7 @@ public class dDashCooldownState : dDashBaseState
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public override void EnterState(dDashStateManager dSM, dDashBaseState previousState){
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cooldown = false; // sets cooldown
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dSM.StartCoroutine(startCoolDown(dSM)); // activates cooldown
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//dSM.StartCoroutine(startCoolDown(dSM)); // activates cooldown
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}
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public override void ExitState(dDashStateManager dSM, dDashBaseState nextState){
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