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Made some small improvements to wallrun and the player prefabs
Grapple movement is a lot better just need to implement momentum
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@@ -170,7 +170,7 @@ public class dWallRun : NetworkBehaviour
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}
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moveToSet.y = 0;
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//
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playerMovementController.SetPlayerVelocity(moveToSet);
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isWallRunning = true;
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