Made some small improvements to wallrun and the player prefabs

Grapple movement is a lot better just need to implement momentum
This commit is contained in:
Melbyj1125
2022-01-09 08:12:14 -06:00
parent 107e40e168
commit c881e37b9c
7 changed files with 151 additions and 102 deletions

View File

@@ -170,7 +170,7 @@ public class dWallRun : NetworkBehaviour
}
moveToSet.y = 0;
//
playerMovementController.SetPlayerVelocity(moveToSet);
isWallRunning = true;