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synced 2026-08-21 18:04:27 -05:00
swing feels a lot more complete
Takes into accoutn player height and speed need to adjust slightly for better ingame feel when it is implemented into the levels.
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@@ -20,7 +20,7 @@ public class dDash : NetworkBehaviour{
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dPlayerMovement pMove;
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void Start(){
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driver = GameObject.Find("Canvas").GetComponent<CoolDown>();
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//driver = GameObject.Find("Canvas").GetComponent<CoolDown>();
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characterController = this.gameObject.GetComponent<CharacterController>();
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pMove = GetComponent<dPlayerMovement>();
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}
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