skyrim is finished mostly

This commit is contained in:
Melbyj1125
2022-04-08 13:21:50 -05:00
parent 04a8caf8bb
commit b097ca6907
5 changed files with 195 additions and 19 deletions

View File

@@ -13,7 +13,7 @@ public class dAerialGrappleAirState : dAerialBaseState
bool pointReached = false;
float initialForcePower = 4;
float initialForcePower = 100;
public override void EnterState(dAerialStateManager aSM, dAerialBaseState previousState){
@@ -22,7 +22,7 @@ public class dAerialGrappleAirState : dAerialBaseState
distanceBeneathHook = -3f;
distanceAfterHook = 8f;
pointReached = false;
initialForcePower = 4;
initialForcePower = 100;
//refresh jump number
aSM.curJumpNum = 0;
@@ -83,7 +83,7 @@ public class dAerialGrappleAirState : dAerialBaseState
//Apply default gravity
if(!pointReached){
aSM.moveController.Move(initialForceDirection * initialForcePower);
aSM.moveController.Move(initialForceDirection * initialForcePower * Time.deltaTime);
aSM.GravityCalculation(0);
aSM.pStats.GravVel = 0;
}