Merge branch 'animationController' into main

This commit is contained in:
Evan Nydahl
2022-03-07 11:26:13 -06:00
16 changed files with 1225 additions and 123 deletions

View File

@@ -5,11 +5,13 @@ using UnityEngine;
public class dMoveRunState : dMoveBaseState
{
public override void EnterState(dMoveStateManager mSM, dMoveBaseState previousState){
mSM.GetComponent<Animator>().SetBool("isRunning", true);
Debug.Log("Entered Run");
}
public override void ExitState(dMoveStateManager mSM, dMoveBaseState nextState){
mSM.GetComponent<Animator>().SetBool("isRunning", false);
Debug.Log("Exit Run");
}
public override void UpdateState(dMoveStateManager mSM){