Merge branch 'animationController' into main

This commit is contained in:
Evan Nydahl
2022-03-07 11:26:13 -06:00
16 changed files with 1225 additions and 123 deletions

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@@ -8,7 +8,7 @@ public class dDashCooldownState : dDashBaseState
public override void EnterState(dDashStateManager dSM, dDashBaseState previousState){
cooldown = false; // sets cooldown
dSM.StartCoroutine(startCoolDown(dSM)); // activates cooldown
//dSM.StartCoroutine(startCoolDown(dSM)); // activates cooldown
}
public override void ExitState(dDashStateManager dSM, dDashBaseState nextState){

View File

@@ -14,10 +14,12 @@ public class dDashDashingState : dDashBaseState
public override void EnterState(dDashStateManager dSM, dDashBaseState previousState){
currentDashTime = 0; // resets dash time
dSM.GetComponent<Animator>().SetBool("isDashing", true);
}
public override void ExitState(dDashStateManager dSM, dDashBaseState nextState){
moveDirection = Vector3.zero; // resets moveDirection
dSM.GetComponent<Animator>().SetBool("isDashing", false);
}
public override void UpdateState(dDashStateManager dSM){