added some comments

This commit is contained in:
Melbyj1125
2022-02-16 12:31:11 -06:00
parent 3ff60a830a
commit ab3598eee4
9 changed files with 61 additions and 18 deletions

View File

@@ -4,7 +4,6 @@ using UnityEngine;
public class NitroCooldownState : NitroBaseState
{
bool cooldown = false;
public override void EnterState(NitroStateManager nSM, NitroBaseState previousState){
@@ -30,7 +29,7 @@ public class NitroCooldownState : NitroBaseState
}
private IEnumerator startCoolDown(NitroStateManager nSM){
//driver.startUICooldown("Nitro");
//nSM.driver.startUICooldown("Nitro");
yield return new WaitForSeconds(nSM.nitroItem.cooldownM);
cooldown = true;
}

View File

@@ -29,6 +29,7 @@ public class NitroStateManager : MonoBehaviour
////Scripts Section
public PlayerStats pStats; // Player Stats
public MoveStateManager mSM;
public CoolDown driver;
////
////Items Section
@@ -48,6 +49,7 @@ public class NitroStateManager : MonoBehaviour
capCol.enabled = true;
parentObj = transform.parent.gameObject; // set parent object
animator = GetComponent<Animator>(); // set animator
//driver = GameObject.Find("Canvas").GetComponent<CoolDown>();
////
////Initialize Scripts