modified debug kick

This commit is contained in:
Melbyj1125
2022-03-02 14:12:35 -06:00
parent d0f27de496
commit 9b9e847ba9
2 changed files with 7 additions and 2 deletions

View File

@@ -102,7 +102,7 @@ public class dOffenseStateManager : NetworkBehaviour
//Collision checker for the leg
private void OnCollisionEnter(Collision collision)
{
if (!IsLocalPlayer) { return; }
//if (!IsLocalPlayer) { return; }
Collider myCollider = collision.contacts[0].thisCollider;
if (collision.transform.CompareTag("kickable") && myCollider == legHitbox.GetComponent<Collider>()){
if(collision.gameObject.GetComponent<Rigidbody>().isKinematic == true){
@@ -115,5 +115,10 @@ public class dOffenseStateManager : NetworkBehaviour
if (collision.transform.CompareTag("destroyable") && myCollider == legHitbox.GetComponent<Collider>()){
collision.transform.gameObject.GetComponent<BreakableBlock>().damage(pStats.KickPow);
}
if(collision.transform.CompareTag("ArcherTarget") && myCollider == legHitbox.GetComponent<Collider>()){
Vector3 direction = this.transform.forward;
collision.gameObject.GetComponent<dMoveStateManager>().GetHit(this.transform.forward, 10);
}
}
}