From 85ca27ae98fcdec58cd9d4a9498ceeedfe26ab62 Mon Sep 17 00:00:00 2001 From: Katherine <60979280+KatherineRude@users.noreply.github.com> Date: Mon, 21 Mar 2022 12:31:06 -0500 Subject: [PATCH] King Prefab >Updated King Prefab --- Assets/Prefabs/King/King.prefab | 68 +-------------------------------- 1 file changed, 2 insertions(+), 66 deletions(-) diff --git a/Assets/Prefabs/King/King.prefab b/Assets/Prefabs/King/King.prefab index 4b0851b..584c737 100644 --- a/Assets/Prefabs/King/King.prefab +++ b/Assets/Prefabs/King/King.prefab @@ -78,7 +78,7 @@ MonoBehaviour: m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 - m_Text: Thunder + m_Text: Thunder NONFUNCTIONAL --- !u!1 &3173415395305450996 GameObject: m_ObjectHideFlags: 0 @@ -88,9 +88,6 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 3173415395305450956} - - component: {fileID: 3173415395305450957} - - component: {fileID: 3173415395305450954} - - component: {fileID: 3173415395305450955} - component: {fileID: 3173415395305450952} - component: {fileID: 3173415395305450953} - component: {fileID: 3173415395305450998} @@ -119,68 +116,6 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} ---- !u!33 &3173415395305450957 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3173415395305450996} - m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &3173415395305450954 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3173415395305450996} - m_Enabled: 0 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!135 &3173415395305450955 -SphereCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3173415395305450996} - m_Material: {fileID: 0} - m_IsTrigger: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Radius: 0.5 - m_Center: {x: 0, y: 0, z: 0} --- !u!114 &3173415395305450952 MonoBehaviour: m_ObjectHideFlags: 0 @@ -905,6 +840,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: King: {fileID: 3173415395305450996} + UItext: {fileID: 3173415396260468956} --- !u!1 &3173415396146687108 GameObject: m_ObjectHideFlags: 0