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Finished the Movement and Aerial groups
Working on the Dash, Nitro, and offense groups now
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@@ -10,16 +10,12 @@ public class WallRun : NetworkBehaviour
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public float wallMaxDistance = 3f;
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public float wallSpeedMultiplier = 1.2f;
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public float minimumHeight = .1f;
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public float maxAngleRoll = 20;
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[Range(0.0f, 1.0f)]
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public float normalizedAngleThreshold = 0.1f;
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public float jumpDuration = .02f;
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public float wallBouncing = 3;
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public float cameraTransitionDuration = 1;
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public float wallGravityDownForce = 2.8f;
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[Space]
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PlayerMovement playerMovementController;
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