Adjusted Pause Menu

This commit is contained in:
Melbyj1125
2022-04-22 03:39:29 -05:00
parent 75871253aa
commit 7cdf2fc77b
3 changed files with 248 additions and 947 deletions

View File

@@ -27,7 +27,9 @@ public class PauseMenu : NetworkBehaviour {
[SerializeField]
private TMP_Text ControlsButtonText;
[SerializeField]
private TMP_Text ControlsText;
private GameObject ControlsDisplayRunner;
[SerializeField]
private GameObject ControlsDisplayKing;
[SerializeField]
private Button RestartButton;
@@ -164,6 +166,8 @@ public class PauseMenu : NetworkBehaviour {
}
public void OnBackButtonClicked() {
ControlsDisplayRunner.SetActive(true);
ControlsDisplayKing.SetActive(false);
ControlsPanel.SetActive(false);
isViewingRunnerControls = true;
}
@@ -174,12 +178,14 @@ public class PauseMenu : NetworkBehaviour {
isViewingRunnerControls = false;
ControlsHeader.text = "King Controls";
ControlsButtonText.text = "Runner Controls";
ControlsText.text = "To-Do: Put the King's Controls here";
ControlsDisplayRunner.SetActive(false);
ControlsDisplayKing.SetActive(true);
} else {
isViewingRunnerControls = true;
ControlsHeader.text = "Runner Controls";
ControlsButtonText.text = "King Controls";
ControlsText.text = "To-Do: Put the Runner's Controls here";
ControlsDisplayRunner.SetActive(true);
ControlsDisplayKing.SetActive(false);
}
}