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https://github.com/Leahnaya/TheKingsRace.git
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Fixed a lot of the issues we addressed on Monday
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@@ -78,7 +78,6 @@ public class MoveStateManager : NetworkBehaviour
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//Ragdoll Variables
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public Vector3 dirHit; // Direction hit
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public float distToGround; // distance to ground
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public Vector3 prevRot; // previous rotation before ragdolled
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////
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@@ -313,7 +312,7 @@ public class MoveStateManager : NetworkBehaviour
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//Apply Wind movement to the player
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public void ApplyWind(bool wind){
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if(wind){
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moveController.Move(pStats.WindDirection.normalized * 2);
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moveController.Move(pStats.WindDirection.normalized * .2f);
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}
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}
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