weather and pause functionality implemented

This commit is contained in:
Melbyj1125
2022-03-02 12:56:22 -06:00
parent 00c3495461
commit 741dae95cd
6 changed files with 22 additions and 28 deletions

View File

@@ -42,7 +42,7 @@ public class dMoveSlideState : dMoveBaseState
}
//steadily increase traction
mSM.pStats.Traction += .004f;
mSM.pStats.CurTraction += .004f;
//If player isn't pressing either Q or the joystick button they stop sliding if nothing is above them
if((!Input.GetKey(KeyCode.JoystickButton1) && !Input.GetKey(KeyCode.Q))){