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kick no longer jitters
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@@ -51,7 +51,7 @@ public class dOffenseKickState : dOffenseBaseState
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}
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//jitter player upwards because of a weird issue with collider
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oSM.moveController.Move(new Vector3(0,.002f,0));
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//oSM.moveController.Move(new Vector3(0,.002f,0));
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}
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//kicking timer
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