Postgame updates

Added models to post game scene
This commit is contained in:
Vincent Wheat
2022-04-27 16:20:39 -05:00
parent 469953bf16
commit 72ed4e2cd9
4 changed files with 10546 additions and 57 deletions

View File

@@ -10,7 +10,7 @@ public class Bumper : MonoBehaviour {
void OnTriggerEnter(Collider objectHit) {
if (objectHit.gameObject.tag == "ArcherTarget") {//Checks if the other object is the player
Debug.Log("Bump");
//Debug.Log("Bump");
MoveStateManager playerMovement = objectHit.GetComponent<MoveStateManager>();
Vector3 dirBump = objectHit.transform.position - transform.position;