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Inventory UI implemented
Networking should work
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@@ -98,7 +98,7 @@ public class PlayerStats : MonoBehaviour
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}
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//If The Player Has Wallrun
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private bool hasWallrun = false;
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private bool hasWallrun = true;
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public bool HasWallrun{
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get{ return hasWallrun; }
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set{ hasWallrun = value; }
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