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Inventory UI implemented
Networking should work
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@@ -7,7 +7,7 @@ using UnityEngine.Rendering;
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public class dWallRun : NetworkBehaviour
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{
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public float wallMaxDistance = 1;
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public float wallMaxDistance = 5;
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public float wallSpeedMultiplier = 1.2f;
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public float minimumHeight = 1.2f;
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public float maxAngleRoll = 20;
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