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https://github.com/Leahnaya/TheKingsRace.git
synced 2026-08-23 10:54:24 -05:00
Updated PlayerPrefab
Implemented Slide into player Added CamFollow
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@@ -26,7 +26,7 @@ public class PlayerStats : MonoBehaviour
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set{ curVel = value; }
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}
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//Player Jump power
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//Player Acceleration
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private float acc = 0.1f;
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public float Acc{
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get{ return acc; }
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@@ -62,7 +62,7 @@ public class PlayerStats : MonoBehaviour
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}
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//Player Recovery Time When Knocked Down
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private float recovTime = 5;
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private float recovTime = 3.0f;
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public float RecovTime{
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get{ return recovTime; }
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set{ recovTime = value; }
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@@ -112,7 +112,7 @@ public class PlayerStats : MonoBehaviour
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}
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//If The Player Has Dash
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private bool hasDash = false;
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private bool hasDash;
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public bool HasDash{
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get{ return hasDash; }
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set{ hasDash = value; }
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@@ -124,12 +124,21 @@ public class PlayerStats : MonoBehaviour
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set{ playerPoints = value; }
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}
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// void Update(){
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// VariableValidation();
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// }
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void Update(){
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VariableValidation();
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}
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// void VariableValidation(){
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// Debug.Assert((playerPoints != null && playerPoints > 0), "Not valid value");
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// }
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void VariableValidation(){
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Debug.Assert((maxVel >= 0), "maxVel cannot be below zero");
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Debug.Assert((minVel >= 0), "minVel cannot be below zero");
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Debug.Assert((curVel >= 0), "curVel cannot be below zero");
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Debug.Assert((jumpPow >= 0), "jumpPow cannot be below zero");
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Debug.Assert((jumpNum >= 2), "jumpNum cannot be below zero");
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Debug.Assert((traction >= 0), "traction cannot be below zero");
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//Debug.Assert((kickPow >= 0), "Playerpoints cannot be below zero");
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Debug.Assert((recovTime >= 0), "recovTime cannot be below zero");
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Debug.Assert((playerGrav >= 0), "playerGrav cannot be below zero");
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Debug.Assert((playerPoints >= 0), "Playerpoints cannot be below zero");
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}
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}
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